Place the two people in a tent in the fourth slot. You can pick up a card and place it in one of the slots. There will be a box with four slots and a number of cards below. After a little while the man will join you and ask you to play cards with him. Walk to the little stump to the right of the screen. The man will start picking the mushrooms. There will be an odd scene with some worm like creatures and then little mushrooms will appear. He’ll disappear and reappear somewhere else. You’ll come to a greener area with a strange man up in a tree. Head down to the bridge and walk across to the east. Once you hit the base of the right pole twice it will fall down, creating a bridge between the two rocks. Once the height is correct swing the log from left to right using the left lever. You’ll need to place the right lever on the fourth setting, second from the bottom, so it’s in line with the base of the right wooden pole. The left lever moves the log left and right and the right lever moves it up and down. Have a look at the levers next to the wooden pole. Go back to the observatory and head east. Talk with the man (inventor) and he’ll give you a picture image of the parts needed to make the flying ship. Use the trumpet on the water bottle and the gnome will get an idea to cut it and use it for the UFO. Run down the mountain now to a man doing some soldering. You’ll see an image of it turning into a UFO. Use the trumpet to listen to the strange mushroom-like plant. There is another planet here for you to look at.Ĭlimb down the ladder, out of the observatory and head to the west. Repeat the process once more for the third window. Again browse around until you find a strange planet. Pull the lever and look through the next window. You can move the view around until you find another planet. Read the book on the bedside table to see a little story.Ĭlimb up the ladder to the observatory and look in the telescope. Sleep in the bed and you’ll have a little dream about flying in a UFO. Head into the observatory and climb up the ladder to your bedroom. Use the trumpet on the tree with the hole in it to listen to the woodpecker. Use the scroll wheel to zoom in and out and the left mouse button to click and drag the screen around. You’ll be given a little tutorial on how to move about in the world. The trumpet can also be used to listen to things. You’ll go and pick up the trumpet and give it a little play. A trumpet falls from the sky and lands on the grass in front of the observatory. When the firefly starts circling around, click on it and it will guide you to the lighthouse.You begin the game as a small gnome in an observatory, on a green, tree-like planet. He will fill the pipe, and have the firefly light it. Head outside, and give th pouch to the man. Get the bone and give it to the raccoon, then get the pouch hidden in the raccoon's bedding. Repeat until the mushroom lights up a bone. To get past the raccoon, drink from the pool of water on the left, then click on the mushroom behind the dog to water it. This hold leads to a racoon's lair, which will block access to the pouch. Click on the hole in the tree stump to have the dog enter it. The man will then point downward, asking for a tobacco pouch. While the bird is away, click the next to have its contents spill out - including a pipe. To get it, grab one of the bells hanging from his hat, and hang it on the tree branch directly in front of the bird. He will point to the bird, asking for a pipe. You will fall into the jar, and get conveyed to the right.Īs you continue into a wooded area, you will encounter a strange man. Next, move all fruits from the right container to the left, then jump into the right container. Pull the switch on the left to stop the flow of fruits. When you finall return to the fridge area, head to the exit, then climb up. Undo the final bolt, and detach the belt from the wheel. Return the wrench, take and re-insert the coin and get press 2 for the large wrench. Put the coin in the slot, and press button 1 for small wrench. You appear just below the alien, and will need to stop the machine for a few moments. Turn the wheel to pull the plug, then click on the other ladder to proceed. In the next room, turn the three faucets so that the red markings are vertically aligned. Turn the lower valve to open a hatch, which you will enter. Pull the chain again to lower the water to the bottom. Pull the nearby chain to lower the water, and turn the valve on the water pump before it rises. When you climb down, you should reach the small cistern filled with water. This reveals a grate, which can be pulled up by the hook. Plug this into the outlet, and plug the fridge in. You will see one of the aliens that kidnapped your dog - and a nearby flashlight which you will take.Ĭlick on the small hole, and you should get a power splitter. Open it, and a rat will climb into a hole in the ceiling. You land in a small room containing a fridge.
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